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A New State Of The Art For Unsupervised Computer Vision

MIT CSAIL scientists created an algorithm to solve one of the hardest tasks in computer vision: assigning a label to every pixel in the world, without human supervision.

3 Questions: Designing Software For Research Ethics

PhD candidate Jonathan Zong found a lack of systems that earn and maintain public trust in large-scale online research — so he made one himself.

Soft Assistive Robotic Wearables Get A Boost From Rapid Design Tool

Scientists have created a design and fabrication tool for soft pneumatic actuators for integrated sensing, which can power personalized health care, smart homes, and gaming.

Artificial Intelligence Predicts Patients’ Race From Their Medical Images

Study shows AI can identify self-reported race from medical images that contain no indications of race detectable by human experts.

Researchers Discover A New Hardware Vulnerability In The Apple M1 Chip

CSAIL scientists’ novel hardware attack against the Apple M1 chip defeats the last line of security while leaving no trace.

Researchers Release Open-Source Photorealistic Simulator For Autonomous Driving

MIT scientists unveil the first open-source simulation engine capable of constructing realistic environments for deployable training and testing of autonomous vehicles.

A Programming Language For Hardware Accelerators

Researchers created Exo for writing high-performance code on hardware accelerators.

Researchers Create The First Artificial Vision System For Both Land And Water

Inspired by a fiddler crab eye, scientists developed an amphibious artificial vision system with a panoramic visual field.

3 Questions: Amar Gupta On An Integrated Approach To Enhanced Health-Care Delivery

The MIT researcher and former professor discusses how Covid-19 and the influx of virtual technologies created a new medical ecosystem that needs more synchronized oversight.

AI System Makes Models Like DALL-E 2 More Creative

Researchers develop a new method that uses multiple models to create more complex images with better understanding.

Soft Robots That Grip With The Right Amount Of Force

Researchers created a system that lets robots effectively use grasped tools with the correct amount of force.

MIT System “Sees” The Inner Structure Of The Body During Physical Rehab

A system for monitoring motion and muscle engagement could aid the elderly and athletes during unsupervised physical rehabilitation for injuries or impaired mobility.

Reprogrammable Materials Selectively Self-Assemble

Researchers create a method for magnetically programming materials to make cubes that are very picky about what they connect with, enabling more-scalable self-assembly.

Large Language Models Help Decipher Clinical Notes

Researchers used a powerful deep-learning model to extract important data from electronic health records that could assist with personalized medicine.

Python-Based Compiler Achieves Orders-Of-Magnitude Speedups

Codon compiles Python code to run more efficiently and effectively while allowing for customization and adaptation to various domains.

A Design Tool To Democratize The Art Of Color-Changing Mosaics

Computational tool from MIT CSAIL enables color-changing cellulose-based designs for data visualization, education, fashion, and more.

A Four-Legged Robotic System For Playing Soccer On Various Terrains

“DribbleBot” can maneuver a soccer ball on landscapes such as sand, gravel, mud, and snow, using reinforcement learning to adapt to varying ball dynamics.

Drones Navigate Unseen Environments With Liquid Neural Networks

MIT researchers exhibit a new advancement in autonomous drone navigation, using brain-inspired liquid neural networks that excel in out-of-distribution scenarios.

Python-Based Compiler Achieves Orders-Of-Magnitude Speedups

Codon compiles Python code to run more efficiently and effectively while allowing for customization and adaptation to various domains.

3 Questions: Teaching Computational Maker Skills Through Gaming

With FabO, PhD student Dishita Turakhia wants to empower students to learn digital fabrication by making video game objects and characters come alive.